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Auto Progress Knight

In challenge:
Age 14 Day 0
Balance
Happiness:
Hero
Challenges
Milestones
Amulet
Settings
Starting a challenge will reset your coins, levels and max levels.
The more you advance in the challenge, the higher the reward.
Challenge rewards are always active, even in challenges.

Current challenge:

1. An unhappy life
Reduces happiness by ^0.5
Reward: Increases happiness by x1
2. The rich and the poor
Reduces income by ^0.35
Reward: Increases income by x1
3. Time does not fly
Reduces time warping by ^0.7
Reward: Increases time warping by x1
4. Dance with the devil
Reduces Dark Magic and Almightiness XP effect enormously, max level reduces XP gain and happiness is reduced by ^0.075
Reward: Increases essence gain by x1
5. Legends never die
Reduces your lifespan by ^0.72, happiness does nothing and dark magic XP effect is always 1x
Reward: Increases evil gain by x1
  • You stumble across a strange looking amulet on your 25th birthday. It does not look like it has any worth on the market given that it's made from cheap-looking copper. However, you feel a weird urge to keep the amulet, so you slip it into your pocket for safekeeping.
Settings
Stats
Changelog
  • Settings
    Sticky sidebar
    Numbers notation
    Layout
    Font size
    Color scheme
    Offline Mode
    Uninterrupted Offline Time

    Offline time will persist after rebirth.

  • Shortcuts
    Arrow Keys - Menu navigation
    Spacebar - Pause
  • Links
    Based on a Progress Knight 2.1 mod
    Original game: Progress Knight
    Github page
Version: 1.0.5
  • You started playing the game on .
  • You have played for days.
  • Challenge 1 Reward: Increases happiness by x.
  • Challenge 2 Reward: Increases income by x.
  • Challenge 3 Reward: Increases time warping by x.
  • Challenge 4 Reward: Increases essence gain by x.
  • Challenge 5 Reward: Increases evil gain by x.